Latest publications:
Collected Essays on Learning and Assessment in the Digital World

The collection of James Paul Gee’s most important papers argues for learning that integrates digital media, embodies experiences in the world, and collaborative activities that encourage collective intelligence.

Book: Electronic

$US10.00

Book: Print

$US30.00
Critical Mass in the Teacher Education Academy: Symbiosis and Diversity

This book affirms the value of theorized self-critique and critical reflection in anchoring teacher education to empower educators to be active agents of change for the greater good.

Book: Electronic

$US10.00

Book: Print

$US30.00
Disciplines: The Lenses of Learning

This edited collection reflects how a group of educators can look through their respective disciplinary lenses to discuss common issues of concern for educators and learners alike.

Book: Electronic

$US10.00

Book: Print

$US30.00
Literacy across the Curriculum

The aim of this work is to explore the literacy demands of subject areas taught in secondary schools. Through this, we will show how literacy is applied across the curriculum.

Book: Electronic

$US10.00

Book: Print

$US30.00
Building Minds, Forging Bridges: Teaching in a Visually Littered World

This book explores how best to utilise visual imagery to promote meaningful active learning.

Book: Electronic

$US10.00

Book: Print

$US30.00
Action Research Practices in K-12 Classrooms

This primer is intended to illustrate current action research practices in k-12 classrooms. It presents great action research projects that were conducted by teachers in several school districts in Illinois.

Book: Electronic

$US10.00

Book: Print

$US35.00
The Principles of Learning and Teaching

This primer is intended to provide teachers with the foundational knowledge to understand student learning, develop skills to plan curriculum and instruction, and enrich teachers’ abilities to manage classrooms.

Book: Electronic

$US10.00

Book: Print

$US35.00
Video Games and Second Language Acquisition: Six Genre Case Studies

Video games' numerous dialogues, instructions and menus can be useful to second language learners. Students who play video games in their foreign language can experiment with interactive worlds and stories.

Book: Electronic

$US10.00

Book: Print

$US30.00
Game Camp: Out-of-School Language and Literacy Development

This book describes a unique out-of-school language and literacy program in which Japanese high school participants played video and board games to practice English communication skills and improve game literacy.

Book: Electronic

$US10.00

Book: Print

$US30.00
Liberal Education in Japan: Deweyan Experiments

The Japanese liberal education movement, which flourished during the years 1915-30, was an upsurge of experimentation with new methods of teaching, many of which resembled the ideas of John Dewey.

Book: Electronic

$US10.00

Book: Print

$US30.00